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Eugene Mordanov
Eugene Mordanov
3D Environment Artist
Minsk, Belarus

Skills

High-poly ModelingLow-poly ModelingEnvironment ModelingRetopologyUV MappingTexturingGame Development

Software proficiency

Blender
Blender
ZBrush
ZBrush
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
Unreal Engine
Unreal Engine
Marmoset Toolbag
Marmoset Toolbag

Productions

    • Video Game
      Deckmancers
    • Year
      2024
    • Role
      3D Environment Artist
    • Company
      Skadi Reveries
    • Video Game
      Blood of Heroes
    • Year
      2021
    • Role
      3D Environment Artist, Lead 3D Artist
    • Company
      Vizor Games
    • Video Game
      The Godlike
    • Year
      2016
    • Role
      3D Artist
    • Company
      Black Beacon
    • Mobile Game
      Puny Stupid Humans
    • Year
      2015
    • Role
      3D Artist
    • Company
      Steel Monkeys JLLC
    • Mobile Game
      I, Viking
    • Year
      2015
    • Role
      3D Artist
    • Company
      Steel Monkeys JLLC
    • Mobile Game
      I, Gladiator
    • Year
      2015
    • Role
      3D Artist
    • Company
      Steel Monkeys JLLC

Experience

  • 3D Environment Artist, Lead 3D Artist at Skadi Reveries
    Minsk, BY
    May 2023 - October 2024

  • 3D Environment Artist, Lead 3D Artist at Vizor Games
    Minsk, BY
    February 2017 - May 2023

  • 3D Artist at Black Beacon
    Minsk, BY
    December 2015 - October 2016

  • 3D Artist at Steel Monkeys JLLC
    Minsk, BY
    May 2013 - May 2015